Renders
This was my first project using more realistic textures, which I made in Substance Painter. I'd say this was the start of my journey as a texture artist, after my work on Legend of Sun Knight. The ship design was based on a vehicle design project I made early in college. The environment was made using a procedurally generated texture to create an organic texture for the mountains. It was the first time I tried this technique, and after some troubleshooting, it was working smoothly. It took a while to set up, but once I understood it, it was fairly straightforward.
Model and textures